School of Perpetual Training
Looking for that dream job in the computer game industry but don't have the technical skills to make it happen? Throw that mouse or joystick aside and try the new webcam-enabled training exercises from the School of Perpetual Training. If you like to play Dig Dug, train for a job in mineral mining. Or if Tetris is more your speed, train for a job in global shipping and distribution. The motion tracking programs are simple and easy to use. The online interface lets you train again and again until you're satisfied with your global market value. Don't waste another minute. Get started today!
School of Perpetual Training along with other new works commissioned by Turbulence by R. Luke Dubois and G.H. Hovagimyan with Christina McPhee are on exhibit at Pace Digital Gallery through May 1, 2009.
School of Perpetual Training was created by Stephanie Rothenberg through an Eyebeam Residency and is a 2009 commission of New Radio and Performing Arts, Inc., (aka Ether-Ore) for its Turbulence web site.
People: Stephanie Rothenberg
Tags: web 2.0, sustainability, motion tracking, labor, games