interactive

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Baroque.me visualizes the first Prelude from Bach’s Cello Suites. Using the mathematics behind string length and pitch, it came from a simple idea: what if all the notes were drawn as strings? Instead of a stream of classical notation on a page, this interactive project highlights the music’s underlying structure and subtle shifts.

Project Created: 
October 2011
 
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S*OIL prototype, 2011

S*OIL is a human-powered interactive installation focusing on the industrialization of agriculture, biofuels and topsoil erosion. Mechanical and electronic systems are combined with living systems using experimental perennial food crops, video, and an electronically controlled irrigation system.  A mechanism in the likeness of a railway handcar that uses bicycle parts as a chain drive was built as the central object of interaction in the installation. These mechanisms were chosen for their historical and nostalgic references, linking industrial and natural processes while contrasting them with human consumption and expenditure. Participants operate the handcar to activate the installation by generating the electricity needed to power the pump and irrigation system, and videos.

Project Created: 
May 2011
 
Start Date: 
23 Feb 2006
Hours: 
7:00pm
Cost: 
Free
Venue: 
Eyebeam
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Upgrade! NY
February 2006

Cynthia and Paul conversed about the joys and pains of collaboration between a visual artist and a composer in a work that required a complex meshing of skills and concepts.

Cynthia Beth Rubin and Bob Gluck discussed their conception and construction of Layered Histories. They also described their respective previous works incorporating themes of Jewish cultural heritage, and explored how their ideas about the underpinnings of culture informed this collaboration, as well as the 1998 animation Inherited Memories, by Rubin, with music by Gluck (to be shown at the upcoming LA Jewish Film Festival).

 
People: Cynthia Beth Rubin, Bob Gluck
Tags: Upgrade!, sound art, interactive, cultural heritage, collaboration, animation
Start Date: 
29 Jun 2006
Hours: 
7:00pm
Cost: 
Free
Venue: 
Eyebeam

Upgrade! NY
June 2006

This month’s meeting examined participatory performance and interactivity in the context of contemporary sound art and new music.

The evening brought together three artists working with sound and music: Jesse Pearlman KarlsbergMicah Silver, and Judy Dunaway. Each of these artists draws their audience into the creation of their work.

 
People: Micah Silver, Judy Dunaway, Jesse Pearlman Karlsberg
Tags: Upgrade!, sound art, performance, interactive
Start Date: 
30 Nov 2006 - 3 Dec 2006
Cost: 
Free
Venue: 
Untitled [ArtSpace] -1 NE 3 rd St., Individual Artists of Oklahoma - 811 N. Broadway, The Oklahoma City Museum of Art Film Program - 415 Couch Dr.
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ARTISTS FROM AROUND THE WORLD CONVERGED IN DOWNTOWN OKLAHOMA CITY

Traveling across the globe from cities such as Berlin, Jerusalem, Istanbul, Seoul and Salvador, artists came together in Oklahoma City to present art and ideas to each other and the community in the second annual meeting of Upgrade! International. The Upgrade! International: DIY Oklahoma City symposium, was held November 30 – December 3, 2006, was an opportunity for local and international artists to exchange ideas about the developing field of new-media arts.

 
Start Date: 
5 Jun 2007
Hours: 
9:00pm
Cost: 
Free
Venue: 
Eyebeam
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Upgrade! NY
June 5, 2007

Eyebeam R&D OpenLab Fellow Jonah Brucker-Cohen presented his and Tim Redfern’s SimpleTEXT: A Cell Phone Enabled Interactive Performance.

The event was free and open to the public. Guests were invited to bring their cell phone to take part!

 
Start Date: 
30 Aug 2007
Hours: 
7:00pm
Cost: 
Free
Venue: 
Eyebeam
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eteam

Upgrade! NY
August 30, 2007

The eteam (Franziska Lamprecht and Hajoe Moderegger) for Upgrade! New York’s August 2007 event.

eteam discussed the construction of alternate realities via audience participation (intentional or unintentional) within their various projects. In addition, a special guest and a performance/game set the scene for vibrant dialogue.

Related Links – http://www.meineigenheim.org/

 
People: Franziska Lamprecht. Hajoe Moderegger
Tags: performance, interactive, game art, event, collaboration
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The goal of Videoplace was not to create an art work that happened to be interactive, but to raise interactivity itself to the level of an art medium. This required redefining the human interface so that the system perceived the movements of participants' bodies rather than receiving commands from them via traditional input devices. Upon enter the "Videoplace" installation, visitors are confronted with their own images projected into a simple graphic scene in which everthing that occurs is a response to their actions.

Visitors can interact with 25 different programs or interaction patterns. A switch from one program to another usually takes place when a new person steps in front of the camera. The end goal is to develop a program capable of learning independently.

 

Project Created: 
March 2004
 
People: Myron Krueger, Katrin Hinrichsen
Project Type: Exhibited Project
Tags: Prix Selection, video, interactive
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America’s Finest (1993-5) utilizes an M-16 rifle and manipulated optics to question the identity of agressor and victim and the role played by images of war in the psyche of the observer. The work enacted the idea of Étienne Jules Marey's camera-gun, already implicit in Room of One's Own, her third interactive work created in 1990.  America's Finest was shown as part of the Prix Selection exhibition at Eyebeam Atelier.

Hershman Leeson is an Emeritus Professor of Digital Art in the Techno Cultural Studies Program at the University of California, Davis, and an A.D. White Professor at Large at Cornell University, the highest honor bestowed by that institution.

Project Created: 
March 2004
 
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The symbiosis between art and science is a primary element of Kazuhiko Hachiya’s work. Visual and tactile experiences are sources of inspiration. He obtained his degree at the Kyushu Institute of Design, Japan (1989). In 1995 he won the Japan Art Scholarship’s Grand Prix. A year later he created PostPet a small digital creature that lives in the computer, despatching and delivering electronic mail. In addition to these functions, PostPet is programmed to interact with the user. This work won a prize in the Net category at the Ars Electronica festival in Linz, Austria (1998).

Eyebeam CV
2004F
SExhibiting Artist
 
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