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Greg Leuch is a creative & user interaction designer with specialty in user interface design, usability, front-end production, and feature development. He and his work have been internationally featured by NBC, The Guardian, CBC, TIME, ARTINFO, MTV, The Creators Project, and GOOD, and has received numerous Reddit frontpages, high-fives, and death threats for his work in combining pop culture with new media art and technology. His work has been shown at the transmediale Festival (Berlin), Netherlands Media Art Institute, National Museum of Contemporary Art (Athens), and Art Micro Patronage (Internet).

Greg is co-founder of XOlator, a New York City-based creative team. He is also a virtual research fellow of the notorious Free Art & Technology Lab (FAT Lab). He has worked previously as a Senior Designer at BuzzFeed and Director of R&D at Know Your Meme / Rocketboom. He holds a BFA in Graphic Design from Auburn University.

Eyebeam CV
2013F
SResident
 
Tags: Resident
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CHiKA is an interactive visual artist and an educator. She creates a minimalist geometric visual narrative in sync with the sounds of live music performance in addition to interactive projection mapping installations that explore the relationship between visual, light, sound and public audience. She is a creator of a 3 day projection mapping workshop marathon, Mappathon, that teaches mapping projection technique to create site specific installations. She was also a resident researcher at ITP, New York University and an IAC Teaching and Research Fellow for Vimeo.

Eyebeam CV
2013F
SResident
 
People: Chika Iijima
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Jonathan Minard is a new-media documentarian with a background in anthropology. His work follows cultural shifts at the frontiers of technology and art, and develops new cinematic techniques for crafting stories of invention and discovery.

His most recent projects explore culture through data. Clouds, a computational documentary in collaboration with James George, engages an international community of media artists in conversation about networked creativity, digital art and code.

Eyebeam CV
2013FFellow
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2012FResident
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Anton Marini (vade) is a video performance artist, programmer and video engineer. His artwork focuses on improvisation and realtime manipulation of video. He plays, bends, rips, tears, shreds, morphs, molds, glitches and synthesizes pixels to form new visual experiences.

A former researcher in residence at NYU's Brooklyn Experimental Media Center, he has taught at Parsons/New School Design and Technology Department and performed at many new media and video festivals around the world. He also designs open source tools to help facilitate the video performance medium.

Eyebeam CV
2012FResident
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Enrique Radigales is an artist based in Madrid, Spain. He works with HTML programming, installations and drawing techniques to explore the border between the digital and the analogue worlds. By doing so, he creates an ever-increasing field that allows him to comment on the technological progress as a reflection of the social and financial evolution, and therefore the relationships between temporality and technology.

Enrique studied painting at Escola Massana in Barcelona and graduated from the Interactive Systems program at UPC University, Barcelona, in 1996.

His work has been shown individually in international museums and cultural centers, such as MIS (São Paulo), Instituto Cervantes (Bordeaux) or La Casa Encendida (Madrid), and has participated in several biennials as WRO 2011 (Wroclaw, Poland), Biennial IEEB4 (Sibiu, Romania) or Biennal Electrohype (Ystad, Sweden).

Eyebeam CV
2012F
SResident
 
Tags: Resident
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James George is a media artist and software developer using code to create images and interactions in physical space. His work seeks to create illusory and playful experiences by taking the form of permanent installations, experimental film and mobile applications. Inspired by emerging technology, he hacks cameras, screens and sensors to discover their unintended expressive potential. Through sharing his software and teaching workshops, he enables others to express themselves using the tools he develops. His projects have been exhibited at The Conflux Festival (New York 2009), Beall Center for Art and Technology (USA 2010), Enter5 (Czech Republic 2011) Interaction IOI (Spain 2011), and The Creators Project (New York 2011). He directed software development to create permanent installations for the University of Central Florida and the National Maritime Museum in Greenwich, England in 2011.

Eyebeam CV
2012F
SResident
 
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Daniel Neumann is a Brooklyn-based sound artist and audio engineer, originally from Leipzig, Germany. In Leipzig, besides getting his degree in media art at the Academy of Visual Art, he co-organized ‘AlulaTonSerien’, a platform for sound art and electro-acoustic music that featured concerts, workshops, soundwalks, CD releases and a radio show. He also studied electronic music composition under Emanuelle Casale in Catania, Sicily.

Eyebeam CV
2012F
SResident
 
Research: Sound
Tags: Daniel Neumann, Resident
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Zach Gage is a designer, programmer, educator, and conceptual artist from New York City. His work explores the increasingly blurring line between the physical and the digital. He has exhibited internationally at venues like the Venice Biennale, the Giant Robot/Scion Space in Los Angeles, and the Centre for Contemporary Art Ujazdowski Castle in Warsaw. His work has been featured in several online and printed publications, including Rhizome.org, Neural Magazine, New York Magazine, and Das Spiel und seine Grenzen (Springer Press).

Eyebeam CV
2012F
SResident
 
Research: Game Design
Tags: Resident
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Brian House is a bricoleur whose work has traversed locative media, experimental music, interactive narrative, and social practice. By constructing embodied, participatory systems, he seeks to negotiate between programmed constraints and the serendipity of everyday life. Past work includes a reenactment of Diego Maradona's "Hand of God" goal from the 1986 World Cup, performed at MOCA (LA), a recasting of a Primo Levi novel into a text-messaging robot, commissioned by Rhizome, and Yellow Arrow, a collaborative deep-mapping project featured at MoMA and in Wired, PRAXIS, Metropolis, and The New York Times. Currently, he is a member of the R&D lab at The New York Times Company where he is interested in personal data and sensor networks. Brian studied for degrees in art and technology from Columbia University in New York and Chalmers University in Göteborg, Sweden. His band is called Multitudes.

Eyebeam CV
2012F
SResident
 
Research: Urban Research
Tags: Resident
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Heather Dewey-Hagborg is an information artist who is interested in exploring art as research and public inquiry. Traversing media ranging from algorithms to installation, her work seeks to question fundamental assumptions underpinning perceptions of human nature, technology and the environment. Heather has shown work internationally at events and venues including Jaaga art and technology center in Bangalore, the Monitor Digital Festival in Guadalajara, PS1 Moma, the New Museum, Issue Project Room, and Splatterpool in New York City, Grounds for Sculpture in New Jersey, and CEPA Gallery in Buffalo. In addition to her individual work she collaborates often with the collective Future Archaeology. Heather has a BA in Information Arts from Bennington College and a Masters degree from the Interactive Telecommunications Program at Tisch School of the Arts, New York University where she currently teaches as an Adjunct Professor.

Eyebeam CV
2012F
SResident
 
Tags: Resident
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