Tue - Sat, 12 - 6PM / 212.937.6580 / 540 W 21st St. New York, NY 10011
Eyebeam Atelier is pleased to present a series of workshops focusing on artistic practice involving the creation of 2D and 3D digital moving imagery and interactive multimedia installation work. This series is an opportunity for the public to engage with and learn from artists working in the Eyebeam community.
The workshops will take place on consecutive Saturdays in April and May 2004, from 12 - 6pm, and each will be followed by a brief reception allowing participants to mingle and discuss their projects over refreshments.
Space is limited and available on a first come, first serve basis. To RSVP please email your contact information and number of participants to firstname.lastname@example.org.
Registration fee for each workshop:
$50 - General public
$40 - Eyebeam members
April 3, 10 - Max MSP Jitter Intro and Intermediate (w/R. Luke Dubois)
April 17, 24 - Maya Intro and Intermediate (w/Andreas Berner) May 1 - Intro to AfterEffects (w/James Clar)
May 8 - Intro to Final Cut Pro (w/Julia Loktev)
April 3- Max/MSP/Jitter Intro Workshop:
Requirements: No interactive sound/graphic software skills required,basic computer skills.
The Max/MSP/Jitter workshop at Eyebeam will be an intensive 2-day look at Max, a graphical development environment for music and multimedia, and its ancillary packages MSP and Jitter, which allow for the creation of real-time interactive audio and video applications. The workshop will introduce students to the basics of visual programming style, as well as the potential for interfacing hardware and software devices to the software through MIDI and network communications. Topics such as interactive sound playback and processing, image playback in a variety of media (still, moving, vector, rendered), live image processing, and camera-tracking will be covered.
April 10 Max/MSP/Jitter Intermediate Workshop:
Requirements: Max/MSP/Jitter Intro or equivalent.
- Continuation of Max/MSP/Jitter Intro
The Max MSP Jitter workshops will be lead by R. Luke DuBois, a composer, programmer and video artist living in New York City. He holds a doctorate in music composition from Columbia University, and teaches interactive sound and video performance at Columbia's Computer Music Center, New York University, and the School of Visual Arts. He has done interactive programming and music production work for many artists and organizations, including Toni Dove, Harvestworks and Engine27. He is a co-author of Jitter, a software suite developed by Cycling'74 for real-time manipulation of matrix data. He has performed as a computer-based musician and video artist at venues such as the Kitchen, the Brooklyn Academy of Music, Lincoln Center, and the Whitney Museum of American Art. His music with his band, the Freight Elevator Quartet, is available on Caipirinha/Sire and Cycling'74 music. His most recent recording, Michael Gordon's Light Is Calling, is available on Nonesuch Records.
April 17 -Intro to Maya / 3D Workshop:
Requirements: Basic computer skills
This Introductory class to the Alias 3D software package Maya 5.0, will cover essential workflow setup, program interface, overall Maya foundations, as well as basics of Modeling, Texturing, Lighting, Cameras and Rendering.
April 24 - Intermediate Maya/3D Workshop:
Requirements: Intro to Maya, or equivalent.
The Intermediate class will cover basics of Character Animation, the Dynamics & Particles module and go over other Maya SFX modules (Optical EFX, Paint EFX, Fluid EFX). Participants will also create a specific 3D project with workflow, animatic, production pipeline and composite set up.
The Maya/3D Workshops will be taught by Andreas Berner. Berner completed his Master of Science degree at NYU in Digital Imaging & Design in 2003. Prior to his degree he worked as Director of Motion for the Eisnor Interactive Internet agency and also directed, produced and edited music videos, EPKs and commercials. Originally from Germany, he came to NY in 1992, where he worked for art & photography magazines such as Select and The Manipulator. He is currently working as a production artist in Eyebeam's Moving Image Studio Fellowship program.
May 1 - Intro to AfterEffects Workshop:
Requirements: Basic computer skills.
Adobe's AfterEffects is the leading program for home studio compositing and video manipulation. This application is the most commonly used program by designers and motion graphics professionals due to it being budget oriented, widely available, and cross platform.
The workshop will cover the basics of AfterEffects to get students familiar with the program and experimenting with video. Participants will concentrate on program layout, compositions, layering and basic animation skills.
Intro to AfterEffects will be taught by James Clar. Clar received his undergraduate degree from New York University with a film major, concentrating in 3D animation followed by his masters from NYU's Interactive Telecommunications Program. His animation work has been screened at various international festivals and his physical installation work has been shown at several museums and galleries, including the New Museum of Contemporary Arts and the Chelsea Art Museum.
May 8 - Intro to Final Cut Pro Workshop:
Requirements: Basic computer skills.
Final Cut Pro has increasingly become the editing and finishing tool of choice of independent filmmakers and video artists. The program is both extensive and flexible - how deep you go depends on you. The workshop will serve as an introduction to non-linear editing using FCP 4.0. The goal will be to familiarize students with the fundamental structure of the program, enabling them to design a workflow that is right for their particular projects and allowing them to dive deeper on their own. Subjects covered will include the basic principles of non-linear editing, getting to know the FCP interface, logging and capturing, fundamentals of media management, basic editing, transitions and effects, options for final output.
Intro to Final Cut Pro will be lead by Julia Loktev, who works both in the contexts of film and visual art. Her first feature "Moment of Impact (1998)," on which she worked as director, cinematographer and editor, won numerous prizes at international film festivals, including the Directing Award at Sundance. The film is now in the permanent film collection of the Museum of Modern Art. Recently Loktevs work has taken the form of multiple-screen video installations, movies that unfold in space as well as time. The installations have been shown at P.S.1 in New York, Art Unlimited at Basel, Bienal de Valencia, Mito Art Tower in Japan, and other galleries and museums. She is currently working on a feature film.
Tags: MSP Max Pro Jitter, Maya, Final Cut, Afftereffects