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Mashing augmented reality, sculpture, cocktails and opera, The Alices (Walking) is an experimental fashion show about spectacle, looking and looking at others looking. It portrays a culture so addicted to the devices of high technology that it can only bear a world that is filtered through them. 

Using the words of Lewis Carroll's 1865Alice's Adventures in Wonderland as a starting point, Hart expands the notion of madness to a live computational network. Steeped in the clichés of data-driven, punk and Romantic aesthetics, the live production is interactive and features five performers wearing "website dresses". 

Crafted from patterned fabrics designed by Hart, the dresses are embedded with visual content that can be read with a networked camera. During the performance, select audience members are invited to launch an augmented-reality application on phones and tablets, which recognize the inscribed patterns. "While the performance investigates breakdowns between the natural and the technological, it is also conceived as a means to create new experiences of human-computer interaction," says Hart. 

The Alices (Walking), crafts an Alice for our time with characters clothed in a cyborgian identity, one welded to the realm of smartphone devices. It is a system vulnerable to glitches and decay, as Carroll's original narrative is spun into text graphics that evoke pop-up banner ads and trashy web design. The novel's text evolves into animations of strobing concrete poetry. Phrases from the novel also form the basis for a libretto, sung and recorded by Claudia Hart with countertenor vocalist Mikey McParlane. 

Edmund Campion's score for the performance treats and adapts this libretto electronically. As each Alice on the runway is plugged into the system, a new code tree is activated. Tags and patterns of animated signage change, signaling the spaces of cloning, duplication, mutation and transformation. Staging an irrational cycle of haptic communication between the human and the machine, Hart's production ultimately channels death, rebirth, and an ambivalent desire for eternal life. 

Text by Laura Blereau, bitforms gallery 

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Chris Woebken, Sascha Pohflepp and Andreas Nicolas Fischer will spend their time on Governors Island commissioning a series of computer simulations that will run within a meticulous virtual recreation of Building 15. The individual simulations are being created by a selection of 3D artists who form part of a community that is exploring the aesthetics of simulation in the context of contemporary computer graphics, often disseminating their work on social media rather than in an academic context. These participating artists include:

Kai Kostack:

https://www.youtube.com/user/KaiKostack

Mohamad (Moby Motion) Zeina:

https://www.youtube.com/user/moby1toby

Andreas Nicholas (ANF6000) Fischer:

http://anf.nu

Gottfried (BlenderDiplom) Hofmann:

https://www.youtube.com/user/BlenderDiplom

Tayfun (blazraidr) Ozdemir:

https://www.youtube.com/user/blazraidr

 

Island Physics will turn Eyebeam’s house on Governors Island into a testing-ground for alternate realities, simulating the impossible in a living room.

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https://soundcloud.com/eyebeamnyc/one-on-one-conversations-ingrid-burrin...

A series of conversations between Eyebeam residents and fellows exploring how art and new tools can interrogate one another but also converge in creative exploration.

The first in this series features James Bridle and Ingrid Burrington, discussing "The Black Chamber". As technology advances and becomes increasingly networked and integrated with our daily lives, it tends towards a greater invisibility, a seamlessness and an unreadability. From the Cipher Bureau to Room 641A, from the datacenter to the iPhone, from the drone command module to the shipping container, the black boxes of the network litter the contemporary landscape. Unable to see inside them, we construct fantasies about their use, develop new ways of thinking about them, and attempt to probe them through techniques legal, technical, and magical. Eyebeam Residents Ingrid Burrington and James Bridle will explore the aesthetic and imaginative space of the black box, and outline some of their own practices for approaching them.

 

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Aaron Straup Cope is Canadian by birth, American by descent, North American by experience et Montréalais au fond. He usually just tells people he is from the Internet. Aaron is currently Senior Engineer (Internets and the Computers) at the Smithsonian Institution's Cooper-Hewitt National Design Museum. Before that, Aaron was Senior Engineer at Flickr focusing on all things geo, machinetag and galleries related between 2004 and 2009. From 2009 to 2011 he was Design Technologist and Director of Inappropriate Project Names at Stamen Design, where he created the prettymaps and map=yes projects. Aaron spends a lot of time thinking about archiving social software and looking glass archives, in the form the Parallel Flickr and Privatesquare projects.

 

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Occupy.here is a project designed to be replicated. Learn how to create a new open wifi network with Dan Phiffer.

Stay tuned for further workshop details. 

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The Subnodes project is an open source initiative focused on streamlining the process of setting up a Raspberry Pi as a wireless access point. Join Sarah to learn how to distribute content, media, and shared digital experiences via Raspberry Pi. The device behaves as a web server, creating its own local area network, and does not connect with the internet allowing for creative invention not possible elsewhere.

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LittleNets, part of Eyebeam-Off-The-Grid, is a show of alternative networks, offering different ways of being and making online, curated by Ingrid Burrington. Rather than wire Eyebeam’s temporary Governor’s Island space with internet access, we decided to set up some site-specific mesh networks with things that might be useful to have on a remote island–-simple communication tools, artworks, and games. Visitors to the island can view and contribute content to these networks. We’ll also be hosting workshops and events to teach people about different kinds of networks and how to build them.

As the free and open web becomes increasingly concentrated and opaque in the hands of a few companies, the networks of LittleNets suggest that another net (or a multitude of nets) is still possible.

Events
• September 6, 12-3pmSubnodes workshop with Sarah Grant
• September 20, 12-3pmoccupy.here workshop with Dan Phiffer
• September 27, 12pm: talk by Aaron Straup Copethis is my brick / there are many like it but this one is mine.

Aaron Straup Cope is Canadian by birth, American by descent, North American by experience et Montréalais au fond. He usually just tells people he is from the Internet. Aaron is currently Senior Engineer (Internets and the Computers) at the Smithsonian Institution's Cooper-Hewitt National Design Museum. Before that, Aaron was Senior Engineer at Flickr focusing on all things geo, machinetag and galleries related between 2004 and 2009. From 2009 to 2011 he was Design Technologist and Director of Inappropriate Project Names at Stamen Design, where he created the prettymaps and map=yes projects. Aaron spends a lot of time thinking about archiving social software and looking glass archives, in the form the Parallel Flickr and Privatesquare projects.

Sarah Grant is an artist focused on building meaningful connections between people to each other and their environments through computer networking and open source technology. She is an alumna of NYU Interactive Telecommunications Program, former Eyebeam resident and current Adjunct Professor of Digital Media at NYU Polytechnic.

Dan Phiffer is a programmer and artist interested in hackable, inexpensive computer networks. During the day he works at the New Yorker magazine, helping to build and maintain the recently-redesigned newyorker.com. Dan spends his free time making art projects that use computer networks as their material. He has had his projects exhibited at the Museum of Modern Art, MoMA PS1, and SFMOMA and has received commissions from Rhizome, Triple Canopy, and Turbulence.

 

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As part of Eyebeam-Off-The-Grid, an interactive Screening of Ubu-Roulette at Eyebeam will be held at House 15 on Governors Island. It is a 2-3 hour event in which visitors watch random films from Ubuweb using Ubu-Roulette, a tool conceived by artists Marie von Heyl and Joachim Stein. The tool randomizes in real-time the vast collection of video art found on Kenneth Goldsmith's Ubuweb to create surprising cross-connections between works and people. Recent Eyebeam Resident Sascha Pohflepp will host the event.

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Eyebeam and Shapeways partnered to produce the first Computational Fashion Master Class hosted at NYU Polytechnic School of Engineering in July 2014.  In this ten-day intensive workshop ten professionals in the fields of fashion, engineering, media arts, and interactive design learned, experimented, and collaboratively created work that interrogates the emerging modes of digital textiles modeled directly on the body.
 Through the use of 3D printing, the program explored new advances in computational design, focusing on the formation of digital materials. Different approaches for pattern generation and textile operations were explored in the quest to develop “matter that moves."

Participants gained proficiency in a range of tools and methods relevant to current commercial and artistic practices, as well as instruction in 3D printing and digital fabrication processes. The ten students worked in groups, applying their skills to the collaborative creation and production of printed wearables.  As part of their process, they developed physical prototypes with the support of FormLabs’ desktop 3D printer.

Four projects were developed that combined 3D printing with traditional fashion design techniques.  Each piece functions as an extension or augmentation of the body, exploring concepts such as second skin, performative textiles, as well as responsive and kinetic structures. 

The projects will be presented publicly this September during New York Fashion Week. Please stay tuned for more details by signing up for the Computational Fashion mailing list.

Computational Fashion is an Eyebeam initiative bringing together artists, fashion designers, scientists, and technologists to explore emerging ideas and develop new work at the intersection of fashion and technology. Computational Fashion consists of research fellowships, panel discussions, workshops, and exhibitions. The lead consultant is Dr. Sabine Seymour, owner of Moondial and professor of Fashionable Technology at Parsons The New School for Design. Computational Fashion is supported in part by The Rockefeller Foundation Cultural Innovation Fund.

Program Partners

Shapeways.com is the world's leading 3D Printing marketplace and community. We harness 3D Printing to help everyone make and share designs with the world, making product design more accessible, personal, and inspiring. On Shapeways, individuals can make, buy and sell their own products. By providing a platform for our community members to share ideas and gain access to cutting edge technology, we're bringing personalized production to everyone, whether you're already designing in 3D or are looking to find something just right. We 3D Print everything on-demand, which means that every order is customized and personalized.

NYU Polytechnic School of Engineering is a comprehensive school of engineering, applied sciences, technology and research, and is rooted in a 158-year tradition of invention, innovation and entrepreneurship. The institution, founded in 1854, is the nation’s second-oldest private engineering school. In addition to its main campus in New York City at MetroTech Center in downtown Brooklyn, it also offers programs at sites throughout the region, around the globe and remotely through online learning. The NYU School of Engineering is an integral part of NYU Abu Dhabi, NYU Shanghai, and the NYU Center for Urban Science and Progress (CUSP) in downtown Brooklyn.

CNL Mannequins manufactures custom designed mannequins, torsos, busts, display accessories including heads, hands and feet for major retail chains world wide.  It is the best kept secret in Visual Merchandising. We are the brand you see at Guess?, Adidas, Reebok, Nieman-Marcus and many many more retail chain stores. We specialize in premium quality builds with seamless seams and great durability in styles our customer design.  If you can dream it, we can build it! 

Formlabs designs and manufactures powerful and accessible digital fabrication tools for designers, engineers, and artists. It was founded by a team of engineers and designers from the MIT Media Lab and Center for Bits and Atoms, and launched in 2012 in a record-breaking $3M Kickstarter campaign. Its first product, the Form 1, shipped in 2013.