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Eyebeam Fellow Aaron Meyers and students at the drop-in program began a two-week coding endeavor to create the classic Pong game in Processing. Using the logic & coding language learned in previous weeks, students created the fundamental elements of the game, including the pong ball, velocity, and bouncing. Other game-mode features like gravity, pull, and interaction with a user's mouse defined the interactive possibilities that Processing has to offer. Next week, we'll be continuing work with the Pong game by creating more interactive elements.