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I just pushed the first version of an add-on for openFrameworks that is a wrapper for Berkelium, an BSD licensed library that provides off-screen browser rendering via Google’s open source Chromium web browser. Essentially, this allows you to render a web page to an OpenGL texture, or get the pixels for further analysis. Right now it only works in XCode, but you can download the binaries here and it should work on Linux and Windows too.