Digital Day Camp

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DIGITAL DAY CAMP (DDC): Students enrolled in Eyebeam's DDC summer program engage in lectures and hands-on workshops focusing on art and technology tools, careers in the field, and relevant social and artistic topics. Through their investigations, students have the opportunity to research current themes in art and technology, and develop projects in response to what they discover.

DDC activities are led by invited technology professionals, contemporary artists, and Eyebeam's current residents and fellows. Participants in past programs have engaged in project-based learning around themes of bio-tech, urban intervention, gaming, and wearable technology.

DDC is open to NYC public high school students and applications are sent out during the month of May. The program is competitive, and participating students are paid a $25/day stipend, paid out at the program's conclusion.

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  Eyebeam Awarded $10,000 Grant to Enhance Learning Online Eyebeam’s Digital Day Camp Won Grant as Part of Larger Effort to Build a Learning Approach for Our Times Washington, D.C., July 10, 2013 – Eyebeam recently was awarded a $10,000 grant to support its Digital Day Camp program for youth this summer after entering a national competition supported by the John D. and Catherine T. MacArthur Foundation, administered by Humanities, Arts, Science, and Technology Alliance and Collaboratory (HASTAC), and carried out in collaboration with Facebook, the Family Online Safety Institute (FOSI), and Mozilla.
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Join 20 Digital Day Camp teens and their mentors for a party celebrating 3-weeks spent exploring creative strategies for mapping the unknown. Students will present their work via screening from 6:30-7:30, followed by a neighborhood tour of their 10x10 project spaces. We will wrap up the evening with refreshments, questions, and kudos! DDC 2011 Blog: http://eyebeamddc2011.tumblr.com/     Digital Day Camp 2011 is made possible by a generous grant from the New Youth City Learning Network Fund at The New York Community Trust. More about Digital Day Camp.
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During Digital Day Camp 2011, 20 NYC teens will spend 3-weeks working under the guidance of a team of creative mentors to produce a series of deep, media-rich stories about our NYC neighborhoods. Their stories will become part of a web-based, interactive map that could include photographs, drawings, videos, music, games, words, infographics, etc—we are limited only by our imagination.
Final projects will be presented at a public event organized and promoted by Eyebeam. Application period has passed.Accepted students will be notified on Thursday, June 16 Program blog: http://eyebeamddc2011.tumblr.com/See what the students made, day by day!  ••• DDC11 ScheduleMonday–Thursday, 1:30-5:30PMStarting: Tuesday, July 5, 2011Ending: Tuesday, July 26, 2011Final presentation: Tuesday, July 26, 2010, 6PM–8PM
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Join 16 NYC public high school students as they pitch their ideas for new apps for the mobile platform.
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Digital Day Camp 2010 (DDC10) engaged 16 NYC public high school students in the pilot of our Mobile App School. As part of this 3-week intensive, students worked alongside experienced artists, designers, and technologists to design their own software application for the mobile platform. Students researched cell phones as tools for creative interaction, learned how to create graphics for mobile devices, and organized all their great ideas into one collaborative mobile app proposal. At a closing reception for the Mobile App School, students and creative collaborators pitched their proposed app to an audience of application developers.
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Digital Day Camp 2009 students engage in lectures and hands-on workshops focusing on art and technology tools, careers in the field, and relevant social and artistic topics. Through their investigations, they will have the opportunity to research current themes in arts and technology, and develop their own project in response to what they discover.Final projects are promoted through Eyebeam’s website, and through a final public event on Tuesday, July 28, from 6–8pm on 19th St between 10th and 11th Ave, beneath the Highline.
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Digital Day Camp 2000 was an all-girl program designed to encourage media literacy to help provide access to art and technology tools to a statistically under-served group. The participants were paired with professionals from Oxygen Media, in addition to volunteers from Pixar Animation Studios, MTV, MTV Networks, and Cyber grrls, to discuss media literacy and the female image in the media today. Teams created an original, digital public service announcement (PSA) about a relevant social topic using digital video cameras and desktop digital editing equipment (imovie).
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Digital Day Camp 2001 DDC 2001 explored sound mixing, digital music and sound composition, along with the fundamentals of radio documentary interviewing styles. Students created interactive interfaces for sound files of mixed interviews and music generated during the three week program. Tools were taught in conjunction with a curriculum about censorship and intellectual property rights, two highly relevant topics in the digital music world today. Sound artists and DJs from New York City as well as technicians from sound organizations provided lectures and professional critiques.
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Digital Day Camp 2002 (DDC02) investigated architecture, public art, and memorials in contemporary society, via the theme "Building for the Void." The program addressed both the area destroyed by the September 11th attacks and its impact on the city's collective consciousness. Participants learned 3ds max, a 3D developing software donated to Eyebeam by Discreet Logic, along with the fundamentals of architectural design for unusual and highly sensitive areas. The tools were taught by local architects and new media artists and technologists, in conjunction with a curriculum focusing on the ethics of designing and building for sensitive topics and public spaces. Students' final projects took the form of a memorial for September 11th, to be placed in outer space, (applying parameters set by NASA).
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DDC 2003 worked to empower participating high school students with the knowledge and means to affect change responsibly and creatively. During the course, from July 7-24, participants were divided into teams of four and partnered with local activist artists and artist collectives. They used a variety of software and hardware applications in order to heighten public awareness about specific issues relevant to their lives and developed these concepts in three-tier communication campaigns. These small-group sessions helped the students develop highly innovative forms of expression such as blogging (personal web logs), contagious media (use of emails or web sites designed to be evocative, forwarded from friend to friend, spreading virally) and guerilla broadcasting (use of phones with audio/video capabilities and community access television networks). Check out this video about DDC09.