Summer School

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Eyebeam's annual Summer School program offers a lively mix of youth programs, master classes, public lectures, & hands-on workshops. Each year the program content is developed by Eyebeam fellows & resident artists, and emerges from our research interests, exhibitions, and other public programming series.

 
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On Sunday, August 7, the general public is invited to join Eyebeam Art & Technology Center, the The Creators Project and artists, designers and developers participating in our Art Hack Weekend, for a public presentation and celebration of creative work protoyped during a two-day, open-source hackathon that celebrates new artistic experiences. Starting promptly at 6PM, each project team will briefly present their work, and our jury of experts will select the most promising projects for further support by Eyebeam and The Creators Project. This event is offered as part of Eyebeam's Summer School 2011 collaboration with The Creators Project. We offered workshops and Meetups as a lead-up to this event. Check-out related programs.
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The Google Data Arts Team is a small group of creative programmers from San Francisco who use open web technologies and Google tools to make creative projects for the web. Some recent projects include Three Dreams of Black, the WebGL Globe, and the Data Viz Challenge (built in close partnership with Eyebeam). On Monday, July 18, the team is putting on a workshop looking at JavaScript, HTML5 and WebGL as applied to user interfaces, data visualization, and interactive art. There will be an introduction to one of the team's JavaScript libraries (dat.gui) and projects (WebGL Globe), as well as time for project experimentation and personal Q&A. Please bring your laptop, your creativity, and your favorite IDE. Familiarity with web development and JavaScript highly recommended. WORKSHOP AT CAPACITY
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Calling all artists, designers, and developers!Join Eyebeam Art & Technology Center and The Creators Project August 5th-7th for Art Hack Weekend, a two-day, open-source hackathon that celebrates new artistic experiences.Design, code and prototype projects that re-imagine the way we create, consume, and interact with media. We are interested in exploring how new technological advancements in fields like motion tracking, depth mapping, holographics and 3D visuals, gesture control, augmented reality, projection mapping, and networked environments can be transformed into tools that help change the way we experience and connect with art both on and offline, and/or creating entirely new artistic experiments. Projects can come in the form of web apps, mobile apps, installations, widgets, websites, or any combination of the above. Weekend Schedule for Registered Attendees Only:
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Glimpse the varied and inspired work being produced by today’s creative technologists in this series of short talks and project demos from leading artists and designers. They’ll showcase new work created using an assortment of tools that help facilitate innovative arts experiences, such as: openFrameworks, Processing, Arduino, Augmented Reality/Mobile, Cinder, and Max/MSP.Schedule:7:00pm – Doors Open7:15pm – Talks begin, 10 min each8:30-10:00pm – Socializing over drinks Presenters:
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“Designing for Participation” is a 3-hour intensive workshop set on Taeyoon Choi's exhibition and platform for experimental engagement INVISIBLE____ located in Eyebeam's Project Space. The workshop is lead by Taeyoon Choi, Eyebeam Fellow and upcoming Creators Project Creator, who will share his experiences creating site-specific urban intervention and research-based performance, which often use technology in unconventional ways. Choi will explain methods to use, misuse and sometimes abuse consumer technology (such as mobile phones and CCTV) and services (such as Wikipedia and Twitter) to create highly participatory experiences through D.I.Y. low-tech hacking and strategic interruption.
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In today’s participatory culture, users are rarely content with playing a passive role. Instead, we look for opportunities to respond, remix, re-interpret and in some way impact our surrounding environment, as well as the experiences housed within it. But how does one plan and design for participation? Whether it’s for the purposes of a product, an interactive art installation, civic engagement, or a collaborative project, designers need to consider the kind of participatory experiences they want to elicit and how they might attempt to tap into their user’s internal motivations. In this panel, Tom Igoe, Taeyoon Choi, & Paola Antonelli will discuss the methods, theories and applications of designing for participation. Schedule:
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Moderated by Dustyn Roberts, Eyebeam Disscussants: Bre Pettis, MakerBot; Giana González, Hacking Couture; Becky Stern, CRAFT and MAKE Magazines, Sternlab
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On Networked SolidarityOrganized and moderated by Mushon Zer-Aviv Discussants: Chris Blow, Ushahidi.com & Meedan.net; Christopher Robbins, WPA 2010 & Ghana Think Tank; and Nadine Wolf, Elecciones Transparentes.com. As we've seen in Haiti, networked collaboration enabled geeks to affect disaster relief efforts, a job previously exclusive to governments, NGOs and multinational corporations. Will they stick around after the hype has passed? Is the network actually changing the flow and directionality of global attention? Are we seeing the prospects of a new networked solidarity or is it just another trending topic?
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Organized by Not An Alternative, moderated by Astra Taylor Discussants: Professor/author Jodi Dean; non-profit organization Not An Alternative; artist John Hawke
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Led by Eyebeam Fellow Aaron Meyers, in collaboration with Re:Group artist, Aaron Koblin and in creative partnership with Ghostly International.