Flock House is a group of migratory, public, sculptural habitats that host on underused urban infrastructure as they move with the help of preexisting transportation routes: from barges to flat bed trucks to helicopters, they can easily catch a ride to the next destination while living off and providing for their surroundings.
Commencing in New York City and choreographed throughout urban centers in the United States and three planes of living (subterranean, ground, and sky) the shape and form of Flock House is inspired by current global human migration patterns. Built collaboratively upon reclaimed, redesigned, and rethought materials within a gift culture, Flock House sets out to inspire reinvention of mobile structures in a time when growing urban populations are faced with imminent environmental, political, and economic instability.
Part fantastic and part realistic living, mobile Flock House living systems are both autonomous and dependent on their local community, inhabited by people experimenting with peripatetic existence to reflect our current age framed by global migration, and representing migratory structures as part of an urban ecology.
While migratory birds stock up on energy before journeying, Flock House structures depend on the built environments they land in, as well as the interdependence of human relationships to care for, share amongst, and inspire new ideas. Flock House living systems are bridges for cross-discipline, cross-boundary, and cross-border notions of property and community. Flock House reflects community-interdependence and resourcefulness, learning, curiosity, and creative exploration while fostering flexibility, adaptability, and ingenuity by imagining new notions of perimeter, property, and polity.
Due to a rise in environmental and political risk, dislocation and relocation is an increasing fixture in life and is important to consider and reconcile. The need to move is pervasive.
Research: Open Culture, Sustainability, Urban Research
Project Type: Architecture , Choreography, Data Visualization, Design, Green, Immersive, Installation, Open Source, Performance Art, Public Art, Urban Intervention, Visual Art
Tags: architecture, Clocktower Gallery, collaborative sculpture, DUMBO, event, Flock House, Flushing Meadows Corona Park, intervention, Mayor's Office of Special Projects, New York City Department of Parks and Recreation, Public Art, Snug Harbor, storytelling, Times Square