Swordfight is a two player physical game played using strap on Atari 2600 controllers. The goal of the game is to press your opponent's button with your joystick before they press yours.
The game was a collaboration with Kurt Bieg, who originated the idea.
The placement and nature of the controllers combined with the rules forces players into awkward positions that would be unacceptable in any other context. Because of the understanding that everyone is playing a game, friends and strangers become willing to interact in a way they never would. Swordfight is a celebration of the magic circle created by games that allow us to temporarily redefine societal rules through play.
The controllers are made of authentic strapon harnesses with hacked Atari controllers mounted in them. A custom circuit detects button presses and plays a tone for seven seconds, registering a hit. Instructions for assembly are made available on the site.
Research: Game Design
Project Type: Comedy, Electronics, Game, Hacking, Hardware, Open Source, Physical Computing, Wearables
Tags: atari, Come Out And Play, game, physical, strapon