Artist Projects

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Heart 'N' Beat...

Created June 2011

  1. Yoshi Akai

“Punk science” meets Japanese innovation in this unique musical instrument that uses your own heart beat as the basis for a tune. Using your body as an electric circuit, the instrument takes your pulse and sonifies it. You can then add sound samples and play along to your own heart.

  • Exhibited Project

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Reactable

Created June 2011

  1. Reactable Systems

This is a collaborative, multi-user audio-visual experience. Sensors in a table and objects combine to create a sonic experience that is different every time a piece is moved. Created by the Music Technology Group at the University Of Pompeu Fabra, Spain, it allows the instrument to be played by...

  • Exhibited Project

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Contacts

Created June 2011

  1. Scenocosme

By making contact with the sculpture and others, visitors build up a soundscape that turns them into a musical instrument. This immersive sound tool, made by the sound artists Scenocosme, creates electrical circuits generated by the interaction of people.

  • Exhibited Project

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Hear, Hear

Created June 2011

  1. Papermen

You are able to hear due to the way your brain collects and processes the sound waves in the air. Physical motion is turned into chemical signals inside the ear that are sent to the brain. Percussive bones, rippling hairs and moving liquid. Hear, Hear—a collaboration between an artist and a scientist—has...

  • Exhibited Project

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InstruMen

Created June 2011

  1. HertogNadler

This triptych is a work by the artist Chaja Hertog made in collaboration with Nir Nadler, and is recreated for the first time in New York City. The InstruMen perform a haunting musical experience created by their physical integration with the instruments they are playing. By slowly moving their bodies the...

  • Exhibited Project

Body Snatcher

Created June 2011

  1. Alex Dowling & Sinead Meaney

Have the sounds of your body chopped up, stretched and mangled while immersive visuals shift around the walls. BODY SNATCHER is an audiovisual installation by artists Alex Dowling and Sinéad Meaney that captures and manipulates sounds that visitors create using their bodies. Choose from two themes -...

  • Exhibited Project

Chains of Emotion

Created June 2011

  1. Javier Jaimovich

This is a highly participatory experience, urging visitors to form human chains to create a unique and ever-changing musical performance. Metal chains hanging in the gallery space invite visitors to form links in a musical chain.

  • Exhibited Project

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Signal Strength

Created June 2011

  1. Amelia Marzec

Signal Strength is a project to advance mobile democracy. It consists of modules for ad-hoc social networking that let people in an urban area interact offline, leveraging their mobile phones for untraceable communications.

  • Urban Research

  • Urban Intervention

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Project: Figurative Drawi...

Created May 2011

  1. Nova Jiang

Figurative Drawing Device is a pantograph adapted for the purpose of making “portraiture”. Two people are needed to operate it. One stands against the wall, and the other traces his or her outline using one tip of a pantograph, creating a mechanically reduced silhouette. This project opens up the...

  • Installation

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S*OIL

Created May 2011

  1. Maria Michails

S*OIL is a human-powered interactive installation focusing on the industrialization of agriculture, biofuels and topsoil erosion. Mechanical and electronic systems are combined with living systems using experimental perennial food crops, video, and an electronically controlled irrigation system....

  • Installation

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AUDiNT

Created April 2011

  1. Jon Cohrs

  2. Toby Heys

AUDiNT, short for “Audio Intelligence” is a collaborative, research team comprised of artists and scholars Steve Goodman, Toby Heys (Eyebeam Resident) and Jon Cohrs (Eyebeam Fellow). The Dead Record Office explores the...

  • Urban Research

  • Electronics

  • Exhibited Project

  • Installation

  • Sound

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Hit Me!

Created March 2011

  1. Kaho Abe

Hit Me! is a two-player hyper-interactive, physical game that tests speed, agility and the ability to take good snapshots. Utilizing wireless technology and incorporating the concept of the metagame, Hit Me! encourages face-to-face real-world interactions, not only by the players but also by the spectators...

  • Game

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Scenes from Last Week: W....

Created March 2011

  1. Andrew Demirjian

Friday, July 15th - August 8th

In a city constantly moving forward and erasing its relationship with the past, Scenes from Last Week: W. 14th St. seeks to re-insert the past into the present. The work is a public art installation that uses video surveillance cameras and monitors in two...

  • Activism

  • Urban Research

  • Data Visualization

  • Digital Cinema

  • Documentary

  • Generative Art

  • Immersive

  • Installation

  • Public Art

  • Software

  • Urban Intervention

  • Video

Revolution will be tweete...

Created March 2011

  1. Taeyoon Choi

This video-note is about events that happened in Egypt in February of 2011 which I observed through various online media. The note argues that 1. Online media about the event inspires and affects crowd in networked space 2....

  • Activism

  • Urban Research

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How to make your own MOMA...

Created February 2011

  1. Aram Bartholl

'How to make your own MOMA artist pass' is critcal DIY tutorial which tries to raise awareness on how media- and Internet based art and artists are underrepresented and often ignored by the big players of fine art institutions like MOMA.

published on...

  • Open Culture

  • Hacking

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Open Internet

Created February 2011

  1. Aram Bartholl

...

  • Urban Research

  • Hacking

  • Open Source

  • Public Art

  • Urban Intervention

  • Video

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Data Viz Challenge

Created February 2011

  1. Aaron Koblin

  2. Aaron Meyers

  3. Amanda McDonald Crowley

  4. Brooke Singer

  5. Edward Lee

  6. Mark Shepard

  7. Stephanie Pereira

The Challenge: Visualize Your Taxes

We give you the numbers; you make them speak to us.

Every year, Americans fill out income tax forms and make their payments to the IRS. It’s an important civic duty, but do we really know where our tax dollars go? Using data provided by...

  • Data Visualization

  • Motion Graphics

  • Public Art

  • Software

  • Web

  • Writing and Publishing

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Commodity Cropism

Created February 2011

  1. Stefani Bardin

Commodity Cropism is a multi-channel video installation that culture-jams the highly stylized trope of commercials in order to look at three problematic monocultures of industrial agriculture: corn, soy, and sugar. U.S. Farm Bill subsidies for these (as well as other commodity crops) encourage greenhouse...

  • Sustainability

  • Exhibited Project

  • Public Art

  • Sound

  • Video