BoingBoing reader Alex Steffen points us to a new exhibition opening in January at San Francisco's Yerba Buena Center for the Arts, Jan 17–Apr 4, 2004:
In conjunction with the Stanford Humanities Laboratory and the Cantor Center for Visual Arts at Stanford University, the Center presents an exhibition that addresses the pervasive influence of video game culture. The program explores a variety of subject areas, from the evolution of the game and its roots in military training applications to its contemporary features and cross-fertilization with artistic endeavors. Among the anticipated projects included in the exhibition are: an interactive lemon tree-powered hand held games by acclaimed artist and graphic designer, Amy Franceschini; renderings of historic events in the isometric perspective of video games by John Haddock; and a curated show in a virtual Yerba Buena Center for the Arts in The Sims Online created by Katherine Isbister/Rainey Straus. Also on display is an interactive video game created by the youth from YBCA's education program, Young Artists at Work. An exhibition plug-in by KOP, Game Commons, will accompany the exhibition.
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