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The 3rd volume of the DVD Dead Drop is featuring massive 18 hours of Let’s play Max Payne. It ll launch next week Tuesday 30th. If you haven t got hold of ‘INSERT DISC‘ yet make sure to stop by at the museum on the weekend!

Let’s Play Max Payne
vol. 3 of the DVD Dead Drop
at Museum of the Moving Image, 36-01 35 Avenue, Astoria, NY 11106
October 30 –December 3, 2012

Eighteen hours of ‘Let’s Play’ Max Payne walkthrough videos on DVD

Three players—Tetraninja, AMF1534, and TehNevs—provide commentary while playing Max Payne 1, 2, and 3 from start to finish. Enjoy 4.5 GB and 60 video files of intense game-play action, hilarious comments, and compelling story-mode cut scenes.

The video game series Max Payne, which premiered in 2001, represents an important milestone in gaming history. Initially developed by the Finnish game studio Remedy, this third-person shooter won acclaim for its strong storyline and film noir scenarios coupled with its unique use of “bullet time” slow motion effects and advanced character controls. Through a large number of cut scenes and off-screen narration, the game tells the classic story of a revenge-driven cop in an experience at the intersection of cinema and game. In the latest title Max Payne 3, developed by Rockstar Games, the broke ex-cop Max once again causes more problems than he solves. Famous for high quality storytelling and hilarious cynical humor, Rockstar delivers another groundbreaking third-person game/film hybrid.

“Let’s Play” originated on Something Awful forums in 2006 as screen shot walkthroughs of video games before also coming to describe screen capture videos of game walkthroughs. Instead of playing a game oneself, the viewer watches someone else play, a common gesture in gaming culture. As CPUs and screen capture software became more powerful, Let’s Play developed into a widespread entertainment form. Many Let’s Play enthusiasts have attracted large numbers of subscribers on YouTube and frequently play several games for large audiences.

As Max Payne already possesses many cinematic qualities, the Let’s Play version of the game adds another layer of experience. The common third-person game perspective is heightened by a fourth person: the commenting player. Through multiple pairs of eyes, the viewer can relax and watch the action take place from a double over the shoulder view.

Aram Bartholl 2012


Participate!! Be part of FAT GOLD at EYEBEAM Nov 2012!!

The YOUR ART!! killer exhibition series includes:


Submit your ART today and be part of this awesome series!! FAT will show all your pieces during FAT GOLD!! Be included in the YOUR ART!! DEADDROP SHOW. Everything will be uploaded onto this DeadDrop and will be available to the public 24/7. (You can also upload your works there any time yourself)!! Also, your files will be projected in YOUR ART!! ENDLESS SCREENING in maximum size in the FAT GOLD exhibition. If you are in NYC drop by and make your own YOUR ART!! GOLDEN NECKLACE. Show off your works on your personal phone necklace at the FAT GOLD closing party or participate in the YOUR ART!! KARAOKE ARTIST PANEL discussion. Present and discuss works ( you’ve never seen before as if their where your own :) and win a YOUR ART GOLDEN USB DRIVE!! It s gonna be KILLER!!

Aram Bartholl 2012

YOUR ART!! GOLDEN NECKLACE test run with Khoi Vinh during Rhizome Seven on Seven

SUBMIT your art here

(links preferred!!)

include: name, date, website
deadline: Nov 5, 2012
FAQ in the comments

F.A.T. GOLD: Five Years of Free Art & Technology
November 5–17, 2012,
Grand opening Nov 7, closing party Nov 11, more TBA soon


(Great piece!! by anonymous, found at Pankstrasse, Berlin)


F.A.T. GOLD: Five Years of Free Art & Technology
curated by Lindsay Howard
November 5–17, 2012

I am very much looking fwd to the upcoming FAT lab show FAT GOLD  at Eyebeam NYC in 2 weeks. CU there!!

The official trailer of the unreleased game Watch Dogs features a scene in a dark new media art gallery in Chicago. At the end of the preview the owner (galerist ?) gets killed by the player in shoot out in the street. In a viral marketing attempt UBI has set up a gallery website with RIP message for the passed art philanthropy. There are also two very interesting interviews on the same site featuring media artists of the gallery. Fiction can be so real sometimes! ;)



(found at Stadtbibliothek Stuttgart, title credits @jonas_lund :)

“reflecting on networks / artistic strategies using the web” – GROUP SHOW
at km temporaer
Opening Reception: Friday, Oct. 19, 2012; 7pm
Exhibition: Oct. 19 – Nov. 11, 2012

(found at Große Hamburgerstr, Berlin)

Do, 18.10. | 20 Uhr | Café LesBar, Stadtbibliothek Stuttgart
In der Reihe: GameTalks
Aram Bartholl
“Where art meets games”

Vortrag und Gespräch

Moderation: Beat Suter, René Bauer, ZHdK

In der Reihe GameTalks sind Experten aus ganz Europa zu Gesprächen im Themenfeld Game Kultur, Game Design und Indie Games eingeladen.
In Zusammenarbeit mit der Zürcher Hochschule der Künste.