Recent Projects

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A handmade jewelry piece designed and created by Mouna Andraos and Sonali Sridhar. When you first acquire the pendant, you select a place that you consider to be your anchor where you were born, your home, or perhaps the place you long to be. Once the jewelry is initialized, every time you wear the piece it displays how many miles away from that location you are using a GPS component built into the pendant. As you take Address around the world with you, it serves as a personal connection to that special place, making the world a little smaller or maybe a little bigger.

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Growing wiki space dedicated to all things hand-made and electronics. Included research on solar powering small devices and electronic jewelry making.

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DIY version of the flashlight powered by shaking it. (instruction set in progress)

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On May 4, 2007, Evan Roth and Ben Engebreth asked internet users to help isolate Michael Jackson's white glove in all 10,060 frames of his landmark televised performance of "Billy Jean". 72 hours later, 125,000 gloves had been located. The collected data was released for all to download and use as an input into any digital system. Resulting work was submitted online and presented in gallery exhibitions. Supported by Rhizome Commissions Program and the Eyebeam OpenLab. Print loan courtesy of Bobby Houlihan.

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Sound and The City

Students from the 2005-06 New Media Collaborative (NMC) Program explored their everyday environments and collected sounds that define the borders and cracks of our personal and collective experiences. By asking the questions, "What is sound? What is a city? What does your New York sound like?" Students from the Bayard Rustin Educational Complex led by teaching artist Daniel Perlin, created unique audio self-portraits and mapped shared experiences. They learned to make digital recordings and pieces detailing their impressions and perceptions of The City, as well how to put these recordings online. Along the way, they acquired skills for recording sound for film, radio and public broadcast, as well as digital editing and mixing.

 

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Generative Graffiti, 2006

An collaboration between Theo Watson and the Graffiti Research Lab, a particle based drawing system that spawns particles from the lit up windows of the Maritime Hotel. The particles are attracted to one another but will repel away from the non-lit windows.
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This project details a small & simple, but very powerful USB charger for your mp3 player, camera, cell phone, and just about any other gadget you can plug into a USB port to charge. It is designed to be a beginner's kit, a project that people will want to build (because of its functionality) and will learn about electronics, soldering, and basic power supply design. By directing people towards constructing their own gadgets, we can turn the American consumer cycle (desire-purchase-discard) into a more personalized experience (desire-purchase-build-learn): one which hopefully does not end with another piece of plastic in landfills.

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MidiSense is a simple, yet extensible sensor interface system for artists, musicians and others interested in experimenting with sensors. The MIDIsense boards provide a simple way to integrate various common sensors with existing software such as Max/MSP, Ableton Live, etc. or directly to a synthesizer/sequencer with a MIDI in jack. Interface boards are available as kits and (possibly) assembled. Graphical configuration/calibration software is written in wx/Python and will be available for Windows/Linux/Mac OS X. While there are other projects with similar functionality, this will be (by far) the most technically advanced, flexible & inexpensive

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The Art of De-Touch explores the manipulation of images related to the human form. Drawing photographs from existing online portfolio sites of professional re-touch artists this application allows a user to explore precisely how the images have been altered. Using Processing, an open source programming language and environment, before and after images are compared algorithmically pixel by pixel to generate visualizations of the alterations.

 

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Baltimore is a three-channel, DVD video installation that presents blaxploitation cinema as the provocative, controversial, culturally complex, and often humorous phenomena that it was, while critically commenting on it as a genre that continues to influence music and film.

The project originated while Julien was researching and teaching a film course in the African American studies department at Harvard. He subsequently produced a one-hour documentary about the 70's blaxploitation film phenomenon for the Independent Film Channel. However, he still wanted to create an installation that would take a more fictional and impressionistic approach to blaxploitation themes, and uses two characters: one to represent a 1970's analog world (Melvin Van Peebles, Director of Sweet Sweet Back's Baadasssss Song) and the other, the future of digital technology (Vanessa Myrie).

The installation consists of two environments. The first places the viewer in a documentary context: blaxploitation as cultural phenomena. The voices of director Quentin Tarantino, actresses Gloria Hendry and Pam Grier, and actor Fred Williamson stream from speakers in each of the room's four corners, bearing witness to the movement through stories of their own personal experiences. The second environment presents blaxploitation as critical commentary. A video tryptich portrays Vanessa Myrie, the character representing the future, entering the contrasting cultural/historical environments of Baltimore's Great Blacks in Wax Museum and the Walters Arts Museum, shadowed by the Van Peebles character, who represents the past. In the Wax Museum, Myrie passes the political and cultural icons of African American history, feeling the weight of what they represent. She then enters the Walters, haunted by the power of the paintings depicting the slave trade, feeling she is being pursued by an unknown assailant, or perhaps only a shadow of history, as she struggles to move into an independent future.

Baltimore marks Julien's first venture into creating digital effects for his work. After shooting on film and transferring his images to digital video, he worked closely with MID staff to create animated and composited special effects for his technologically mediated characters and backgrounds.

Baltimore was exhibited at the Foundation for Art and Creative Technology (FACT), in Liverpool, England in March 2003; it will also be presented in Eyebeam's 9,000 square-foot chelsea gallery space. The project was co-commissioned by the Contemporary Museum, Baltimore; Eyebeam; the Foundation for Art and Technology, Liverpool; and the Walters Art Museum, Baltimore; in association with The Great Blacks in Wax Museum, Baltimore.