Recent Projects

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echo::system is a five part performance series of imagined environments conceived and created by Grisha Coleman.

echo::system is a performance of 'constructed' environments with live music, dance, live video and electro-acoustic design. Performers and viewers co-exist within a sensory rich, immersive environment, witnessing stories that unfold as a way to re-examine contemporary urban life.

Each live performance installations is referred to as 'Action Stations'. Action Station #1 is The Abyss, Action Station #2 is The Desert, Action # 3 is The Forest, Action Station # 4 is The Prarie, Action Station #5 is The Volcano.

Coleman developed The Desert while in residency at Eyebeam.

echo::system is a five part performance series of imagined environments conceived and created by Grisha Coleman.

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Signal Strength is a project to advance mobile democracy. It consists of modules for ad-hoc social networking that let people in an urban area interact offline, leveraging their mobile phones for untraceable communications.

This is a highly participatory experience, urging visitors to form human chains to create a unique and ever-changing musical performance. Metal chains hanging in the gallery space invite visitors to form links in a musical chain.

Have the sounds of your body chopped up, stretched and mangled while immersive visuals shift around the walls. BODY SNATCHER is an audiovisual installation by artists Alex Dowling and Sinéad Meaney that captures and manipulates sounds that visitors create using their bodies. Choose from two themes - toxicity or harmony - and experience an audiovisual display in which the sounds you make are converted into an ever-changing, live sonic sculpture. Elements of infrasound or 'soundless music' are also used to inspire an authentic cross-modal engagement beyond interactive and audiovisual realms.

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This triptych is a work by the artist Chaja Hertog made in collaboration with Nir Nadler, and is recreated for the first time in New York City. The InstruMen perform a haunting musical experience created by their physical integration with the instruments they are playing. By slowly moving their bodies the performers build up a soundscape that would be impossible to recreate using conventional instruments. Prepare to be moved and disturbed by this powerful audiovisual work.

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You are able to hear due to the way your brain collects and processes the sound waves in the air. Physical motion is turned into chemical signals inside the ear that are sent to the brain. Percussive bones, rippling hairs and moving liquid. Hear, Hear—a collaboration between an artist and a scientist—has created this playful exploration of the world of human hearing.

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By making contact with the sculpture and others, visitors build up a soundscape that turns them into a musical instrument. This immersive sound tool, made by the sound artists Scenocosme, creates electrical circuits generated by the interaction of people.

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This is a collaborative, multi-user audio-visual experience. Sensors in a table and objects combine to create a sonic experience that is different every time a piece is moved. Created by the Music Technology Group at the University Of Pompeu Fabra, Spain, it allows the instrument to be played by simultaneous performers, opening a whole universe of musical possibilities.

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“Punk science” meets Japanese innovation in this unique musical instrument that uses your own heart beat as the basis for a tune. Using your body as an electric circuit, the instrument takes your pulse and sonifies it. You can then add sound samples and play along to your own heart.

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You are invited to measure your emotional reaction to music as a part of the an on-going experiment. Does your body like music that you thought you hated? Using heart-rate monitors and galvanic skin response, the experiment reads your physical response to a selection of music samples.