Recent Projects

Thumbnail

In March 2007 MediaShed were invited to the Manchester Arndale Shopping Centre as part of the Futuresonic Festival to make a film combining free-media with free-running. Parkour or free-running involves fluid uninterrupted movement adapting motion to obstacles in the environment. Like free-media, free-running makes use of and re-enrgises the infrastructure of the city. Free-media film adapts environmental and discarded hardware to make filmmaking accessible to all.

Working with Southend based professional parkour breakin' crew Methods of Movement a choreographed performance was filmed in the shopping centre over three consecutive nights. The film was shot using only the existing in-house CCTV network of 160 cameras operated from the central control room, with a soundtrack created entirely from the foundsounds and noises recorded during the performance.

The finished film was screened at the Manchester Arndale (10th - 20th May) on the infrastructure plasmas, in an exhibition pod and inside eleven stores as part of a ten day exhibition entitled Art for Shopping Centres. The project represents the first official UK implementation of Gearbox: the free-media video toolkit developed by MediaShed with the Eyebeam Studios in New York, as part of Eyebeam's 2006/07 commissions program.

 

Thumbnail

Working with the philosophy and technology; hardware, wetware, and software, of avatar and human-organic distress and their interrelationships. As an example, the Buddhist four noble truths/processes appear in Second Life - where pain physically cannot occur, but neither can its cessation; where the Way may be stated or inscribed, but where the Way cannot be grasped or ungrasped: 
http://www.alansondheim.org/pain.mp4

This example is through speech transformed into text; usual texture-mapping, more difficult and discomforting examples may be created. I want to work all of this through choreography, live performance, issues of mimesis. I'm most interested in the retardation of the virtual - slowed up and obdurate, abject and messy, troublesome - and thinking through the politics of this, such a collapse, and such an opportunity

Thumbnail

In High Seas, Jennifer and Kevin McCoy simulate the sensation of being aboard a vessel in rough waters using camera, video projection, and a Titanic ship model. The installation was originally designed for a model for a model of the Dreadnought, a packet ship that transported goods and passengers long distances but which ultimately wrecked off the tip of South America in 1896, now in the collection of the Addison Gallery of American Art. For this installation of High Seas, a model of the Titanic replaces the Dreadnought. The video projection allows you to imaging the experience on board during a sever storm at sea.

Thumbnail

A Latin American virtual community investment bank trading online since the beginning of the Otra Campaña Zapatista in 2005.

Open your account with only $10 USD, and invest on the Brooklyn Stock Exchange <http://spacebank.org/bsex/>.

For exchange currency rate of the Digital Material Sunflower consult
--> http://palple.net/widgets/currencyconverter/

Thumbnail

What happens when you mix things together?   Do you make brown?  Or do you make explosions, or riots, or Chords and triads, Pop-art, or postmodernism?  

Architecture is built layer upon layer onto of itself:  Vitruvius, Alberti, Paladio, Loos, Gropius, Koolhaas.   Buildings are built and understood in the terms of a hybridised international language - points, rounds, mechanical and organic, horizontal and vertical.    In this 6 month residency at Eyebeam, Nick researched the possibility of Architectural design by means of the Boolean operation – making new designs by the overlap of other existing buildings. Nick is a UK based sculptor who makes multi-faceted works by overlapping references and carving out their commonality. Here at Eyebeam he has stretched his investigation into the realm of Architecture with references ranging from the elevation of the White House, to the cross-section of the Guggenheim, ...Falling Water, the Villa Savoye, and McDonalds Golden Arches;  nothing sacred or out of bounds.  

 

The result is a contradiction: an irreverence to context and emphasis on form is at odds with the frame of deconstruction.   Meaning is at the heart of this enquiry.  Yet out of this comes some fantastical mega-stuctures, fragments and failures and some functional designs that are intended to be realised as public artworks / usable pavilions… to exist in the public realm... to be sat in, touched, used, as shelter, as folly, as enquiry and provocation, in an urban setting or in a landscape. 

 

 

 

Thumbnail

echo::system is a five part performance series of imagined environments conceived and created by Grisha Coleman.

echo::system is a performance of 'constructed' environments with live music, dance, live video and electro-acoustic design. Performers and viewers co-exist within a sensory rich, immersive environment, witnessing stories that unfold as a way to re-examine contemporary urban life.

Each live performance installations is referred to as 'Action Stations'. Action Station #1 is The Abyss, Action Station #2 is The Desert, Action # 3 is The Forest, Action Station # 4 is The Prarie, Action Station #5 is The Volcano.

Coleman developed The Desert while in residency at Eyebeam.

echo::system is a five part performance series of imagined environments conceived and created by Grisha Coleman.

Thumbnail

Signal Strength is a project to advance mobile democracy. It consists of modules for ad-hoc social networking that let people in an urban area interact offline, leveraging their mobile phones for untraceable communications.

This is a highly participatory experience, urging visitors to form human chains to create a unique and ever-changing musical performance. Metal chains hanging in the gallery space invite visitors to form links in a musical chain.

Have the sounds of your body chopped up, stretched and mangled while immersive visuals shift around the walls. BODY SNATCHER is an audiovisual installation by artists Alex Dowling and Sinéad Meaney that captures and manipulates sounds that visitors create using their bodies. Choose from two themes - toxicity or harmony - and experience an audiovisual display in which the sounds you make are converted into an ever-changing, live sonic sculpture. Elements of infrasound or 'soundless music' are also used to inspire an authentic cross-modal engagement beyond interactive and audiovisual realms.

Thumbnail

This triptych is a work by the artist Chaja Hertog made in collaboration with Nir Nadler, and is recreated for the first time in New York City. The InstruMen perform a haunting musical experience created by their physical integration with the instruments they are playing. By slowly moving their bodies the performers build up a soundscape that would be impossible to recreate using conventional instruments. Prepare to be moved and disturbed by this powerful audiovisual work.