home forum
     
module 2
  enter discussion
 
the players
john
jc
henry
miltos
warren
Are you playing for real or just playing?
As game technology advances, the simulated experiences of games become richer, deeper, and more complex. But are games bringing players closer to "reality" or just deeper into play? This Module looks at the simulated sensorama of games in order to dissect our notions about games and their capacity for representation. Possible discussion topics include:
- games as a representational medium
- game aesthetics and 3D
- input & output technologies and speed
- politics and strategies of representation within games
- simulations of real-world phenomena
- immersion (defining it and problematizing it)
- pop culture style and games
- represented violence in games
 
module 1   module2 module 3 module 4