computer-generated graphics

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D-Fuse, sent samples of digital videos to international sound artists with the goal of challenging conventional model of MTV-type music videos. Musicians were inspired to create exclusive audio tracks for the videos. This collaboration resulted in D-Tonate, a DVD compilation of eleven video tracks created and reinterpreted in up to five versions which can be randomly accessed by the viewer at viewing stations. Gallery visitors are invited to “mix and modify” various versions of the music videos through the use of remote controls.

Project Created: 
May 2003
 
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Critical Art Ensemble (CAE) is a collective of five tactical media practitioners of various specializations including computer graphics and web design, film/video, photography, text art, book art, and performance.

Formed in 1987, CAE's focus has been on the exploration of the intersections between art, critical theory, technology, and political activism. The group has exhibited and performed at diverse venues internationally, ranging from the street, to the museum, to the internet. Museum exhibitions include the Whitney Museum and The New Museum in NYC; The Corcoran Museum in Washington D.C.; The ICA, London; The MCA, Chicago; Schirn Kunsthalle, Frankfurt; Musée d’Art Moderne de la Ville de Paris; and The London Museum of Natural History.

Eyebeam CV
2006FExhibiting Artist
SExhibiting Artist
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2002FExhibiting Artist
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Group Members: 

Frank designs and produces artwork, software and toys that utilize his expertise in projected environments and virtual interactive characters. He began his career at George Coates Performance Works (GCPW), a high-technology theater company in San Francisco. While leading the computer graphics unit at GCPW, he created and performed stereo 3D digital environments and effects which, when projected, interact with live actors on stage. He is also the creator and designer of Petz, the world's first virtual pets.  Shadow was a collaboration with Zack Booth Simpson produced during an artist residency at Eyebeam.

Eyebeam CV
2003FResident
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Group Members: 

Simpson has experience in software development, primarily in computer games and interactive artwork. Formerly Director of Technology at Origin/Electronic Arts, Simpson was instrumental in the early design of Ultima Online which went on to become Origin's most groundbreaking and profitable project.  Shadow was a collaboration with Adam Frank produced during an artist residency at Eyebeam.

Eyebeam CV
2003FResident
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Shadow projects a disembodied, autonomous human shadow on the ground. This shadow attempts to merge itself with the viewer's real shadow. When this occurs, the invisible figure, implied by the virtual shadow, inhabits the viewer's personal space. Utillizing real-time, computer-generated graphics and video sensing to produce the interactive illusion, Shadow attempts to merge viewer and artwork, the real and the virtual, into one entity.

Project Created: 
April 2003
 
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