simulation

Hours: 
March 15 10:00AM-7:00PM; March 16 10:00AM-9:00PM
Cost: 
$25 Day 1; $60 Day 1+2
Venue: 
Eyebeam
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Register here!

In this weekend-long space workshop, become a member of the Society for Speculative Rocketry.

The aim of the Society is to explore the relationship between past and future realities of space travel and how they live within the public imaginary. The early rocketeers from Robert H. Goddard to the Berlin Society for Space Travel (from whom the Society takes inspiration for its name) worked their way from ideas to functional prototypes to the massive technological artifacts that took us to the Moon and beyond, initially guided by the fiction of Jules Verne and the writings of Russian cosmists such as Konstantin Tsiolkovsky.

 

If you are in New York this weekend, come on out to P.S. 1 this Saturday for the Performa 07 book launch. We’ll be there in spirit or maybe even in Second Life.

Wrath-group-photo

For Performa07, Second Front performed Wrath of Kong, which mixed the Kong Kong legend with the pop-culture iconography of Donkey Kong.

 
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Kriegspiel

In 1978 the French Situationist Guy Debord designed and fabricated a board game called “The Game of War.” Thirty years later RSG resurrects this largely forgotten work, translating the game rules from French to Java and releasing it as a free online computer game.

Kriegspiel is produced by RSG. Founded in 2000, RSG is a collective of programmers and artists working on experimental software products.

Kriegspiel production team:

Alexander R. Galloway, producer and programming
Carolyn Kane, research
Adam Parrish, programming
Daniel Perlin, sound
DJ /rupture and Matt Shadetek, music
Mushon Zer-Aviv, design

Project Created: 
May 2008
 
People: Adam Parrish, Alexander Galloway, Carolyn Kane, Daniel Perlin, DJ /rupture and Matt Shadetek, Mushon Zer-Aviv
Project Type: Activism, Game, Open Source, Software
Tags: game, game art, Guy Debord, open source, simulation, war
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