Open Hours: 12:00PM-6:00PM
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Creative Capital

Through an eBay purchase, eteam (a collaboration between Franziska Lamprecht and Hajoe Moderegger) became the landlords of a 36,000-square-foot plot of land in Germany with eight remaining tenants and seven feral lots. After receiving complaints from their tenants about the lack of access to water, eteam suggested they dig a well. When the tenants rejected this idea, eteam decided to search for water in different ways, using this exploration as both a motif and a vehicle for motion and creation. How do you look at the field as water? How do you produce water? And how do you make it visible? eteam sought to change people’s perspectives of the land. Do you still complain about the lack of water if you have the ocean around you? "If the dancing gets too stiff…" is a five-channel video installation that shows snippets from this social, mental, and metaphysical experiment. "If the dancing gets too stiff…" is also part of eteam's larger project OS GRABELAND.

People: eteam, Franziska Lamprecht, Hajoe Moderegger
Tags: alumni, Exhibitions, eyebeamalumni, Project Space
Partner Organizations: Creative Capital

Eyebeam is more committed than ever to working with its illustrious extended alumni family in producing new programming in our West Chelsea space and providing support for your ideas around public programs and workshops. As this is our 15th anniversary year, we are looking for exciting ideas, large and small, that either look back to our past accomplishments or forward to new challenges.  


Work Smarter, Not Harder [an interview w/Evan Roth]
June 29th, 2011
by Nick Briz

Evan Roth is a prolific producer whose activities take on many different forms, including teaching, collaborating, engineering, collecting gifs, analyzing graffiti, enriching the public domain, developing tools of empowerment and raising awareness of issues pertaining to the open-web and free speech. His work is most comfortable where the interests of activists, artists, and general web meanderers intersect.


Last month, when Microsoft launched Kinect, an accessory that lets players control Xbox 360 games by moving their bodies, Limor Fried posted a challenge on her company’s blog. Adafruit Industries, which sells do-it-yourself electronics kits, would give $1,000 to the first person to unlock Kinect’s sophisticated motion sensors from the Xbox so that any tinkerer could repurpose the technology for such projects as building robots. In a week Adafruit had a winner, a Spanish engineer who got Kinect to work with his laptop just hours after it was released in Europe. “Now it’s unlocked for creativity,” Fried wrote.


How To Design for the Developing World Without Being a Jerk. ~ Ben Leduc-Mills
(Or, Learning To Make Your Own Pizza)


An Interview with curator and CRUMB co-founder Sarah Cook on driving creativity
artengine blog : art and technological experimentation


Conflux, the art and technology festival for the creative exploration of urban public space, one again presents a huge array of interactive art and technology events over the weekend of October 08–10, 2010 in the East Village. Participants will transform the neighborhood into a street-based laboratory with art installations, interactive performances, games, guided expeditions and more. Indoor events, headquartered at NYU's Barney Building (34 Stuyvesant St.), include a keynote address by renowned urban explorer Steve Duncan, evening performances and the Conflux Café series of artist-led talks and workshops.


Jessica Banks and Andrew Laska, the co-founders of the design firm RockPaperRobot, are using science and technology to change the meaning of “furniture.”


So what exactly is open source hardware? We’re getting closer to a consensus definition, thanks to Ayah Bdeir and Eyebeam. A few months ago, she put together a workshop on open source hardware, and invited a group of people who are making businesses of it, along with some great legal practitioners working on open source issues.


Digital media artist and activist Joseph DeLappe discusses his work at the Museum of Modern Art.

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