Cyberspace is first and foremost a mental space. Therefore we need to take a psychological approach to understand our experiences in it. In Interface Fantasy, André Nusselder uses the core psychoanalytic notion of fantasy to examine our relationship to computers and digital technology. Lacanian psychoanalysis considers fantasy to be an indispensable "screen" for our interaction with the outside world; Nusselder argues that, at the mental level, computer screens and other human-computer interfaces incorporate this function of fantasy: they mediate the real and the virtual.
What practical political lessons can we learn from corporate theme parks, ad campaigns, video games like Grand Theft Auto, celebrity culture, and Las Vegas? Stephen Duncombe proposes that such examples of popular fantasy can help us define and make possible a new political future.
Dream makes the case for a progressive political strategy that embraces a new set of tools. Although fantasy and spectacle have become the lingua franca of our time, Duncombe points out that liberals continue to depend upon sober reason to guide them. Instead, they need to learn how to communicate in today’s spectacular vernacular—not merely as a tactic but as a new way of thinking about and acting out politics. Learning from Las Vegas, however, does not mean adopting its values, as Duncombe demonstrates in laying out plans for what he calls “ethical spectacle.”
Strategic Reality Dictionary offers seventy-two keys to the construction, imposition and maintenance of contemporary systems of inclusion and exclusion, which only function for two principle reasons: because of stealth, and because they are able to engineer our own unconscious beliefs." (Brian Holmes)