Produced at Eyebeam '05

Start Date: 
19 Nov 2005
Hours: 
12:00PM-6:00PM
Venue: 
Eyebeam
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Automated Biography

During their residency at Eyebeam the artists collaborative Robot Clothes, comprised of James Powderly and Michelle Kempner, developed Inside Out Life Story, an artwork that combines robotics, art music, theatrical sets, animated toys and artificial intelligence to tell their personal story about a sick person and their partner, life in the hospital and the process of shifting back and forth between two disparate worlds. Elements of the robotics and sets will be on view and an ancillary panel – Automated Biography - bringing together the DIY super stars from all walks of life will take place Nov. 19, 12-6m. The panel is open to the public with a suggested donation of $5.

 
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Production maquette for You and I at one-quarter scale.

Anthony McCall's You and I is a light sculpture and video installation based on two 25 foot projected forms of 'solid' light.' Projecting downwards through a darkened, foggy space, the light takes on formal properties and a physicality of its own. During the course of a 60 minute viewing cycle, the two forms move in continuous motion, each gradually shifting toward the formal properties of the other until their positions have been reversed.

You and I was realized with the assistance of Eyebeam's Production Co-op, with programming by Eric Socolofsky.

Project Created: 
November 2005
 
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Conspiracy?

Brian Alfred’s Conspiracy? is a dual channel video animation of cityscapes, landscapes and interiors that refers to some of the many different corporate and government conspiracy theories that circulate in our information-saturated culture. Based from images gathered from media sources including the internet, the animation groups together a range of scenes related to conspiratorial thought. The work remains ambivalent as to whether any of the theories are true. However, the absence of human life in the works brings to mind the sinister implications of their possible truth, as well as the paranoid beliefs about the lengths that government and corporations go to hide their truth from the public.

Project Created: 
January 2005
 
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Small Global, an installation by D-Fuse, is a multi-screened immersive environment that explores the way in which aesthetic, architectural, agricultural, natural and civic diversity is being lost by a consumer driven push toward a global mono-culture. Using animations of high-resolution still photos and simple vector maps of the planet, D-Fuse creates a data driven installation on themes of consumption. Images presented map out the relationship between growth of McDonalds against the destruction of rainforest, and the connection between the mining of Coltan (a metal used in cellular phone chips) and the human death toll and extermination of the world’s gorillas in the Congo. Small Global seeks to make visual the uncomfortable facts of our daily consumption of convenience and technology.

Project Created: 
August 2005
 
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LoVid performance

Kiss Blink Sync Vessel is an installation of sculptural modular synthesizers producing a live video stream. The work physically, visually and mathematically presents and represents electric current. Working with the constraints/freedoms and fragility/fundamentality of analog technology LoVid's objects and videos are conceived as codes from a parallel civilization where media is tangible and emotional.

Project Created: 
January 2005
 
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Christian Marclay's Screen Play is a new work consisting of a projected video score to be interpreted by three musical ensembles performing live on November 11th, 2005. The projected element of Screen Play is a combination of found film footage overlaid with computer animation. Marclay chose footage suggesting certain visual rhythms and emotions, which he then worked to accentuate or underscore elements with overlapping computer graphics. The resulting video- reminiscent at moments of a silent film and at others of a flight simulator- becomes the visual score for musicians to interpret live.

The video score of Screen Play was produced in Eyebeam's Production Studios for the 2005 Moving Image Commission. Eyebeam and PERFORMA05 are co-presenting this premiere performance.

Project Created: 
November 2005
 
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Inside Out Life Story

Inside Out Life Story
Inside Out Life Story (IOLS) is an artwork that combines robotics, art music, theatrical sets, animated toys and artificial intelligence to tell the story of our 2004: the year we got married, a year of endless war, the elections, robots on Mars and of course the year of our first colostomy bag. Inside Out is a story about a sick person and their partner, life in the hospital and the process of shifting back and forth between two disparate worlds. Our miniature robotic self-portraits, along with a cast of bio-inspired mechatronic characters, will attempt to convey, with synchronized narratives, music and animations, the terrifying and hilarious world that appears after visiting hours.

Inside Out Life Story (IOLS) blog.

Project Created: 
January 2005
 
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