eyebeam

In preparation for EyeBeam’s latest Computational Fashion exhibition, Kaho’s custom-built game dome took a trip from the Game Innovation Lab in Brooklyn all the way out to it’s new home at Eyebeam, in Manhattan.  Despite the size of the dome, the process of taking down and then reconstructing the dome is quite simple!  The dome itself is one large piece of fabric (formerly 3 pieces) sewn together by Kaho, a set of tent poles, a lightweight rope, and a dome-shaped mirror to properly size the images coming from the projector. The dome is held up by standard tent poles organized into “ribs” and “spines.”  The dome has three spines running from top to bottom and six ribs running from side to side.  Tent poles fit into nice little sleeves (or, seams, I guess) along the dome, and they slide in and out of the sleeves just like normal tent poles would on a normal tent. Deconstruction: This process was relatively quick, especially once we got the hang of bending the tent poles.

 

Eyebeam_simplified_logo

 

PRISM Break Up
October 3-6, 2013
Eyebeam
New York, NY

Request for Proposals
DEADLINE: MIDNIGHT August 25

On October 3-6, 2013, Eyebeam Art and Technology Center will host the first event of its kind PRISM Break Up, a series of art and technology events dedicated to exploring and providing forms of protection from overreaching surveillance. The gathering will bring together a wide spectrum of artists, hackers, academics, activists, security analysts and journalists for a long weekend of meaningful conversation, hands-on workshops and art installations.

Why does it matter?

 

 

 

Eyebeam is pleased to announce the appointment of Zoë Salditch as Communications Director, beginning August 2013. Zoë will be joining us from Rhizome, a nonprofit organization affiliated with the New Museum that is dedicated to emerging artistic practices that engage technology. As Rhizome’s Program Director, Zoë oversaw and produced key programs and events, including the Commissions Program, The Download, and the annual Seven on Seven Conference. We welcome her onboard, as an experienced and knowledgeable member of the media arts community, and we look forward to her contributions to Eyebeam’s growing presence within the international fields of art and technology.

 

 
People: Zoe Salditch
Tags: communications, eyebeam

I am excited to participate in the Eyebeam annual showcase, opening Thursday! They are moving from a twice a year open studios show to a once a year retrospective of the work of residents and fellows from the past year. It is a great group of artists and looks like it will be a fantastic show.

I will be showing the latest developments in my Stranger Visions project, unveiling the first portrait derived from found material as well as a video documenting the process.

 

 

While I do tend to like foreign films and independent films most, I have always had a soft spot for action films, even the gratuitously violent ones. No matter how fantastical or b-class it might be, I find myself jumping in my seat, cringing, cheering for the good guy and on occasion covering my mouth in disbelief. I am a sucker for this stuff, no doubt. When I designed Hit Me! I was looking for inspiration — anything — with the idea in mind that I wanted to create a game that was intense and exciting — not just to play but also to watch. I went through my mental rolodex of action film memories, and stopped at Jean Claude Van Damme’s Lionheart. I studied games such as Twister, Sumo and Fencing for inspiration too, but at the end the fight scenes from Lionheart had a big influence on the game.

 

I am very happy to report that I am featured in this week’s science magazine! The magazine isn’t freely available online but I am posting just the little section on me here in case anyone is interested in reading it!

Facing the Genetic Future

Sitting in a therapist’s office, New York City artist Heather Dewey-Hagborg discovered a hair

lodged in a crack in the glass covering a painting on the wall. “I stared at it for an hour,”

she says. “I couldn’t stop wondering who it belonged to, and what I could find out about

that person.”

After reading a story in Science about the new field of forensic DNA phenotyping

 

Thanks to everyone who made it out to Eyebeam Open Studios! For those who didn’t, here are some pictures of my installation at the event. ALSO Stranger Visions is now up in a snazzy presentation in the Eyebeam bookstore/lobby til August, check it out if you are in Chelsea. (and consider donating to Eyebeam’s kickstarter campaign if you like their work!)


View as you enter Eyebeam Project Space.

 

Last Day from Foofwa's Terrific Camera, Two Excerpts


http://www.alansondheim.org/day7a.mp4
http://www.alansondheim.org/day7b.mp4

with Chris Diosparra, Foofwa d'Imobillite, Alan Sandheim,
Azur Cartier, Mark Swawreck

of course really like these excerpts; they were pulled
from three hours of continuous performance. Enjoy!
the last posting from this session. past recordings
were collapsed as background, and active mixed reality
backgrounds were transformed. the themes I wanted to
pursue, earlier on, dealing with distortion, pain,
ecstasy, etc. were more dominant, as were methods for
dealing with exhaustion and (in my case) sickness.

 
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