Mappathon is a 3-day projection mapping marathon workshop, followed by a week-long art installation exhibited at Eyebeam and open to the public. Learn the latest projection mapping techniques and technologies, and then collaborate to create a final advanced site-specific project, from conception to execution and maintenance.
This workshop teaches participants the latest technology for mapping video projections on physical surfaces, moving away from the traditional confines of the screen to sculptures and building facades and interiors. The primary software tools taught in the workshop are MadMapper and Modul8. MadMapper enables designers and artists to realize their ideas without getting bogged down in technical details.
Participants, in teams, will develop content for complex surfaces and then create several interactive and/or non-interactive projection mapping installations in the Eyebeam workshop space.
Participants will be given a fully functional, time-limited, version of MadMapper and Modul8; student discount eligibility will be This should be installed and activated prior to the beginning of the workshop and legible to student discount for future purchase.
Breakfast and light refreshements will be provided during Saturday and Sunday sessions.
Mappathon is created by CHiKA and Boris Edelstein, in collaboration with Scott Fitzgerald and Ilan Katin. The workshop is inspired by the MadMapping workshops developed by GarageCUBE/1024 architecture. www.mappathon.com
ABOUT THE INSTRUCTORS:
CHiKA is an interactive visual artist and an educator. She creates a minimalist geometric visual narrative in sync with the sounds of live music performance in addition to interactive projection mapping installations that explore the relationship between visual, light, sound and public audience. She is a co-creator of the 3-day projection mapping workshop marathon, Mappathon, that teaches mapping projection technique to create site specific installations. She was also a resident researcher at ITP, New York University; an IAC Teaching and Research Fellow for Vimeo; and an Eyebeam Artist-in-Residence. www.imagima.com
Bruno Kruse is a New York based digital artist and developer. His work includes projections, computer vision and game theory. His recent artwork focuses on designing and developing tools to create interactive installations. He utilizes technology to create meaningful experiences and is motivated by an ongoing curiosity of designing with code. As a developer he has collaborated with artists, creative agencies and startups to develop large-scale web and mobile projects. He has also organized and lead workshops in coding, digital art and game design. Bruno is a graduate of NYU’s ITP program recent fellow at the NYC Games Forum.
Session 1: Friday, March 28, 7PM-10PM
Session 2: Saturday, March 29, 10AM-6PM
Session 3: Sunday, March 30, 10AM-6PM
Exhibition: April 1 – 7, 2014 (includes maintenance by team of workshop participants)
Exhibition Opening: Thursday, April 3, 2014, 6PM-8PM
- Personal Mac computer, installed with Mac OS X 10.6 or later (Please notify [email protected] if you need a computer)
- VGA Adapter
- Basic knowledge of interactive video and projection is preferred.
- Pre-installation of MadMapper, Modul8, and your choice of software onto computer. Time-limited serial number will be provided prior to workshop
- Personal projector optional
- Ideas for projection surface material, found objects for practice and for installation
Mappathon© Eyebeam is made possible in part with public finds from the Manhattan Community Arts Fund, supported by the New York City Department of Cultural Affairs in partnership with City Council and adminstered by Lower Manhattan Culture Council. LMCC.net